Modify search criterions
Read the article
||Elementary mathematisation of the action in sport games
||Games graph, Internal logic, Modelling, Motor action, Sociomotor role, sporting game, Transition graph
||Decision Theory, Game Theory, Graphs, Modelling, Social Psychology, Sports
||The aim of this article is to show that the analysis of players' motor action can be formalized mathematically, particularly with the help of graphs and matrixes.
A traditional game, la Galine, is chosen as the common theme to illustrate in practical terms the concepts and options successively put forward. The motor logic or internal logic of the game, gives objective indicators relative to space, objects, time and others, which allow us to identify sociomotor roles precisely. Sociomotors roles can be organized in a transition graph which illustrates the players' potential choices. The same reasoning is used to draw graphs of sociomotor sub-roles' changes. One can deduct game graphs and players' decision trees. This approach is generalized and a classification of games based upon the morphology of their sociomotor roles network, is put forward.
The main idea is to convert the pertinent ludomotor characteristics in a graph structure, and to exploit this graph's elementary but exact mathematical properties, for psychological and sociological interpretations. |
||170, Spring 2005, special issue: Mathematics, sport games, sociology |
Users rights :
The entire journal is licensed under a Creative Commons license